Hello,
I have created a collisionbody for my camera, and attach a capsuleshap on it. when it collide with somethink, my program crash. Same problem with sphereshap. It work only with boxshape.
My error:
"terminate called after throwing an instance of "std:runtime_error": what(): no item with given key have been found in the map.
My settings i use seems to be good:
CollisionBody* body;
CapsuleShape* mCapsuleShape;
Collider* mCollider;