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Hi,
I am hitting an assert when destroying a collision body in a dynamics world.
Assertion failed: (mContactManifoldsList == nullptr), function ~CollisionBody, file ext/reactphysics3d/src/body/CollisionBody.cpp, line 54.
See:
- https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/physics/RigidBody.cpp
- https://github.com/andreasdr/tdme2/blob/reactphysics3d-current/src/tdme/engine/physics/World.cpp
Best regards
Andreas
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