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🦆 Flocking algorithm C++ implementation both for CPU and GPU using compute shaders
Create beautiful diagrams just by typing notation in plain text.
(Implementing) Development of Space Invaders game in machine code (Assembly) for the 6507 (set 6502), Compatible with Atari VCS (Atari 2600) architecture and executable on any Atari 2600 emulator. …
C implementation of the annual Advent of Code 2025 challenge.
A collection of ascii art as lua tables
Modernity meets insane extensibility. The future of organizing your life in Neovim.
An 8-bit RPG/Roguelike with D&D Monsters!
Gruber Darker color theme for Emacs 24+
A Hyperminimal UI Theme for Sublime Text
An example of how I like to architect applications in C++
A curated list of awesome Ebitengine frameworks, libraries and software
resources for teaching software engineering and programming
A brief computer graphics / rendering course
Madjosz / cube-composer
Forked from sharkdp/cube-composerA puzzle game inspired by functional programming
A collection of black-metal themed neovim colorschemes.
A powerful AI coding agent. Built for the terminal.
A versatile and interactive visualizer for sorting algorithms, implemented in Java using JavaFX. This project allows users to explore and understand various sorting algorithms through dynamic anima…
Logs keypresses in workflow into ngrams to create a corpus for my personalized keyboard layout.
Every time I have an idea, I write it down. These are a collection of my top software ideas -- problems I think enough people have that don't have solutions. I expect you can reach a decent userbas…