CubemapRenderer 中文手册 Summary Unity Cubemap renderer. Demand Render a scene into a static Cubemap asset for Skybox material or reflective material. Environment Unity 5.0 or above. .Net Framework 3.0 or above. Prerequisite Unity provide the ScriptableWizard class to quickly create extend editor window. Unity provide the API(RenderToCubemap method of the Camera class) to render Cubemap. Scheme Write extend editor code, select source camera and config the parameters for create Cubemap. Select path and input file name to save the render Cubemap. Achieve CubemapRenderer : Draw extend editor window and render scene into a static Cubemap asset. Preview Cubemap Renderer Contact If you have any questions, feel free to contact me at mogoson@qq.com.