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  • public Company myCompany;
  • location = new Vector3(2.0f, 0.0f, 8.2f);

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  1. UI_RenderPipelineInLinearSpace UI_RenderPipelineInLinearSpace Public

    Unity UI Render Pipeline in Linear Color Space

    C# 198 47

  2. Unity_GPUInstanceCulling Unity_GPUInstanceCulling Public

    Solution of Unity instancing mesh render with GPU culling.

    C# 35 4

  3. Blender_ObjectDataAttributesConvertTool Blender_ObjectDataAttributesConvertTool Public

    It is a Blender Tool which can convert the Object Data Attributes in face corner to the UVs or Vertex Color.

    Python 3 1

  4. Blender_MirrorTools Blender_MirrorTools Public

    This project is a blender tools collection which can facilitate models mirroring.

    Python 1 1

  5. Unity_GameObjectQuadTreeSearching Unity_GameObjectQuadTreeSearching Public

    Game objects in Unity scene searching with Quad Tree

    C# 6 1

  6. SignedDistanceField_Map_Generator SignedDistanceField_Map_Generator Public

    Signed Distance Field Map Generator

    C# 10 3