Stars
Introduction to Computer Graphics Assignments.
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
This repository contains code corresponding to the paper Learning to Reconstruct People in Clothing from a Single RGB Camera.
A multi-sensor capture system for free viewpoint video.
A pre-RTL, power-performance model for fixed-function accelerators
Multiple approaches to statistical simulation for computer architects
ROS Navigation stack. Code for finding where the robot is and how it can get somewhere else.
Stream VR games from your PC to your headset via Wi-Fi
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
A comprehensive collection of Physically Based Rendering resources.
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.
C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques
Archived — A list of games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
🎮 A multiplayer first person shooter game based on Unity Game Engine
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
World of Warcraft client-server combat system implementation in Unity with Photon Bolt.
Darkest Dungeon port in Unity. Almost completely identical to the original. Platforms: PC/Android.
Remake of the pacifism mode from Geometry Wars 2
C++ examples for the Vulkan graphics API
ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Anbox is a container-based approach to boot a full Android system on a regular GNU/Linux system

