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[#6813] Add expanded section showing effect changes & description#6820

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arbron wants to merge 1 commit into5.3.xfrom
ae/breakout
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[#6813] Add expanded section showing effect changes & description#6820
arbron wants to merge 1 commit into5.3.xfrom
ae/breakout

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@arbron
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@arbron arbron commented Mar 9, 2026

Adds the ability to expand active effects on actor and items sheets to display a list of their changes as well as the effect's description and tags.

Effect Changes Breakout - Actor

The change rows display the key (with a human-readable name if available), the change type indicated by a symbol, and the value (displayed as tooltip instead if too long).

Effect Changes Breakout - Enchantment w: Riders

This includes improvements to getHumanReadableAttributeLabel to support displaying as many active effect change keys as possible and to improve how certain keys are displayed:

  • Support activities[attack]... style keys
  • Support generic item keys that search through all item schemas
  • Improved labels within MappingField to include entry name

Closes #6813

Adds the ability to expand active effects on actor and items sheets to display a list of their changes as well as the effect's description and tags. The change rows display the key (with a human-readable name if available), the change type indicated by a symbol, and the value (displayed as tooltip instead if too long). This includes improvements to `getHumanReadableAttributeLabel` to support displaying as many active effect change keys as possible and to improve how certain keys are displayed: - Support `activities[attack]...` style keys - Support generic item keys that search through all item schemas - Improved labels within `MappingField` to include entry name Closes #6813
@thatlonelybugbear
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There are modules which elect to push flags on the common status effects, like blinded etc.

Would the system allow for those to also be viewable?

PS: I love that this showcases one small typo in the Tactial Master 😅

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@arbron
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arbron commented Mar 9, 2026

There are modules which elect to push flags on the common status effects, like blinded etc.

Would the system allow for those to also be viewable?

How do you mean? Are these flags added to the effect created by the status condition?

@thatlonelybugbear
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Yes, via preCreate hooks, and updateSource for example.

@arbron
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arbron commented Mar 9, 2026

Yes, via preCreate hooks, and updateSource for example.

Well, unless they are creating new actual changes, then they won't display here. If they do create changes then they will :).

Oh, I guess if you mean will the status effects at the bottom that normally aren't displayed as their own effects, will those list changes if present. Not currently.

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Yes the toggleable Conditions in the Actor's effects tab

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