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Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives
A networking library to make multiplayer games for the Bevy game engine
3D Editor for the Bevy Framework. Create, load, and save your 3d projects.
Development has moved to the FULU Foundation here: https://github.com/FULU-Foundation/CRW-Extension
Component based UI crate using Xml/Html with focus on hot reload for the bevy engine.
ergonomic reactive Bevy UI library powered by FRP signals
ECS-driven 2D and 3D physics engine for the Bevy game engine.
A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art.
A refreshingly simple data-driven game engine built in Rust
An opionated set of Best Practices for the Bevy game engine
Server/Client network library for multiplayer games with authentication and connection management made with Rust




