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Status: Unmaintained. Discontinued.

This project is no longer being developed or maintained.

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This is forked from the awesome but unmaintained: http://code.google.com/p/svg-android/

Changes

  • Mavenised.
  • Added SVGBuilder to allow easy specification of SVG parsing & rendering options.
  • ColorFilters can now be applied.
  • Layer opacity and hiding is now supported.
  • This library now works with Robolectric.
  • SVG viewBox attribute is now handled.
  • Numbers with exponents are handled.
  • SVGZ (gzipped svg) auto-detected and supported. (Thank @josefpavlik & @mstevens83)
  • Performance enhancements.
  • Has most community patches applied. Great work to josefpavlik and mrn

Maven

Add this to your Android project's pom.xml:

<dependency> <groupId>com.github.japgolly.android</groupId> <artifactId>svg-android</artifactId>	<version>2.0.6</version> </dependency>

Usage

Firstly, store your SVGs in res/raw or assets.

// Load and parse a SVG SVG svg = new SVGBuilder() .readFromResource(getResources(), R.raw.someSvgResource) // if svg in res/raw .readFromAsset(getAssets(), "somePicture.svg") // if svg in assets // .setWhiteMode(true) // draw fills in white, doesn't draw strokes // .setColorSwap(0xFF008800, 0xFF33AAFF) // swap a single colour // .setColorFilter(filter) // run through a colour filter // .set[Stroke|Fill]ColorFilter(filter) // apply a colour filter to only the stroke or fill .build(); // Draw onto a canvas canvas.drawPicture(svg.getPicture()); // Turn into a drawable Drawable drawable = svg.createDrawable(); // drawable.draw(canvas); // imageView.setImageDrawable(drawable);

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Fork of svg-android +SVN history +Maven +more

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