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Odin 12 Updated Mar 22, 2026

shader-slang bindings for odin

Odin 37 6 Updated Jan 16, 2026

[EARLY ALPHA] A toolkit for making 2D and 3D indie games in Odin

Odin 49 3 Updated Mar 22, 2026

Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]

C# 1,353 80 Updated Feb 3, 2026
Emacs Lisp 2 Updated Feb 7, 2026

This repository contains Espressif patches to TLSF, used in ESP-IDF

C 10 14 Updated Jan 5, 2026

Hephaistos Shading Language

Odin 20 Updated Mar 21, 2026

A fast usermode x86 and x86-64 emulator for Arm64 Linux

C++ 7,087 257 Updated Mar 22, 2026

A list of 171 game mechanics techniques, performance optimizations and player experience tips to use as inspiration for your next games!

196 22 Updated Nov 15, 2025

A HTTP/1.1 client/server implementation for Odin.

Odin 345 37 Updated Mar 5, 2026

Modular extensible low-level render interface (RHI) with higher level extensions

C++ 394 61 Updated Mar 16, 2026

Odin bindings for Jolt

Odin 30 3 Updated Jan 9, 2026

🕹️ A handmade framework for making tiny games

Odin 129 7 Updated Jan 22, 2026

A (mostly) Odin native HTTP/2 + TLS server

Odin 12 Updated Oct 22, 2025

Interpolating splines.

Odin 2 Updated Sep 16, 2024

Odin bindings for LZ4 (https://github.com/lz4/lz4) - an extremely fast lossless compression algorithm

C 10 1 Updated Dec 28, 2025

PROTOTYPE Fiber-based task system written in Odin

Odin 1 Updated Oct 6, 2025

JoltPhysics C interface

C++ 182 38 Updated Jan 9, 2026

polygon merging (union) in odin

Odin 1 Updated Oct 9, 2025

Very fast, high quality, platform-independent hashing algorithm.

C++ 789 43 Updated Feb 18, 2026

This project aims to enhance the working environment on Windows

C 31,971 1,296 Updated Mar 13, 2026

Multithreading experiments and utilities

Odin 21 Updated Feb 14, 2026

single header libraries for C/C++

C 1,399 103 Updated Mar 19, 2025

Gilbert-Johnson-Keerthi (GJK) collision detection algorithm in 200 lines of clean plain C

C 892 86 Updated Sep 13, 2021

Single file collision detection, closest point, and raycasting library for convex shapes using GJK

C 21 6 Updated May 24, 2017

Static only physics engine that half works but does interesting stuff with continuing a tick with restricted angles upon collisions.

Jai 20 3 Updated Dec 19, 2025

Simple, fast, and type-safe ECS written in Odin.

Odin 77 2 Updated Mar 12, 2026

A open, easy to implement binary file format for 3D assets

C 299 20 Updated Oct 21, 2023

High-performance, real-time optimized, and statically typed embedded language implemented in C.

C 818 20 Updated Mar 22, 2026

A simple example of skeletal animation using OpenGL (and LWJGL).

Java 278 56 Updated Apr 12, 2019
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