Stars
a comprehensive collection of video game tech analysis resources
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Insomniac games cache simulation tool plugin for UE4
Third-person Survival Game for Unreal Engine (Sample Project)
Repo to gather all Gameplay Ability System content for UE4
Sample code of the talk "Hero AI: Gameplay Abilities Meet Behaviour Trees" at Unreal Fest Europe 2019.
Sample code of the talk "Six Ingredients for a Dynamic Third-Person Camera" at Unreal Fest Europe 2018.
A best screenshot small tool (support high dpi screenshots) 一款好用的截图小工具(支持高分屏截图)
nedma / loli_profiler
Forked from Tencent/loli_profilerMemory instrumentation tool for android app&game developers.
A hair shader for Unity 5 originally built for the sine.space virtual world
A JavaScript framework for interactive 3D and 2D visualizations
undergraduate student course project in Zhejiang University
Simple example of implementing Screen Space Planar Reflections as a RenderFeature
A simple way to render soft, volumetric bullet tracers in Unity. Only needs a unit cube and a material to render and supports instancing.
[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.
Simple Poisson-like distribution generator for various rendering scenarios and sampling (disk, square, grid, repeating grid)
Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
acourreges / reshade
Forked from crosire/reshadeAn advanced, generic post-processing injector for games and video software.
UE4 project containing full code examples to accompany articles on the website
📚 iOS 性能监控 SDK —— Wedjat(华狄特)开发过程的调研和整理
Screen Space Ambient Obscurance image effect for Unity
📖 书籍《Unity Shader入门精要》源代码
