- Force failure authentication if was added new fingerprint to device. This feature for security considerations.
- Saving features list that's needs authentication via TouchID
- iOS 9.0+ / macOS 10.12+
- Xcode 8.1+
- Swift 4.0+
- If you found a bug, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:
$ gem install cocoapodsTo integrate BiometricAuth into your Xcode project using CocoaPods, specify it in your Podfile:
platform :ios, '9.0' use_frameworks! target '<Your Target Name>' do pod 'BiometricAuth' endThen, run the following command:
$ pod installCarthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.
You can install Carthage with Homebrew using the following command:
$ brew update $ brew install carthageTo integrate BiometricAuth into your Xcode project using Carthage, specify it in your Cartfile:
github "vasilenkoigor/BiometricAuth" Run carthage update to build the framework and drag the built BiometricAuth.framework into your Xcode project.
In security cosiderations strongly recommented enable forceThrowsOnChangedDomainState
let biometricAuth = BiometricAuth(forceThrowsOnChangedDomainState: true)do { try self.biometricAuth.isAvailable() } catch let error as BiometricAuthError { print(error.localizedDescription) } catch { print("Something went wrong") }let feature = "Passcode Screen Auth" do { try self.biometricAuth.enableAuthentication(forFeature: feature) } catch let error as BiometricAuthError { print(error.localizedDescription) } catch { print("Something went wrong") }self.biometricAuth.requestAuthentication(forFeature: feature, reason: "Reason", completion: { (result, error) in if result { print("Success") } })BiometricAuth is released under the MIT license. See LICENSE for details.
