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Focusing on Game Engine/AI/Graphics
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Focusing on Game Engine/AI/Graphics

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xymeng16/README.md

Hi there, I'm Xiangyi Meng πŸ‘‹

A Game Engin engineer, C++/Rust enthusiast, Ph.D. in Computer Science. Interested in high-performance parallel C++/Rust and CUDA Programming.

GitHub Stats Top Langs

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  1. HomoArk/Homogram HomoArk/Homogram Public

    Homogram is a 3rd-party Telegram client for HarmonyOS 5, driven by ArkTS/ArkUI (UI-layer) and Rust (native-layer).

    TypeScript 136 15

  2. security security Public

    Security-related code includes but is not limited to PoCs of existing CVEs, side-channel investigations, etc.

    C 2

  3. PixelOS-OnePlus-9-Series/manifest PixelOS-OnePlus-9-Series/manifest Public

    1

  4. helloOS helloOS Public

    Shell 5

  5. unikraft/unikraft unikraft/unikraft Public

    A next-generation cloud native kernel designed to unlock best-in-class performance, security primitives and efficiency savings.

    C 3.5k 1.4k

  6. Weekly Development Breakdown Weekly Development Breakdown
    1
    C++ 4 hrs 39 mins β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–Šβ–‘β–‘β–‘β–‘β–‘β–‘β–‘ 65.6%
    2
    Go 44 mins β–ˆβ–ˆβ–β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 10.4%
    3
    C# 35 mins β–ˆβ–Šβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 8.4%
    4
    C/C 20 mins β–‰β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 4.7%
    5
    JSON 11 mins β–Œβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘ 2.8%