I'm making a texture of a simple glowing orb on a transparent background. When I have everything looking good in the initial window exporting it to .png format leads to a loss of colour and detail, despite using all manner of export options in all manner of combinations (save colour profile, save gamma, etc. etc.)
You can see the difference in the supplied image: what comes out is extremely different. The black background is not part of the original image, I've just added it here for ease of comparison.
I've also enclosed a Google Drive link to the initial .xcf and the resulting .png in case examining them helps.
I'd really appreciate some help solving this because I'm rather frustrated!
Files: https://drive.google.com/drive/folders/1oF0RkuDBbQ_I21i_IDewCuxMPIvZEojw?usp=share_link

