For 3D texturing projects I often need to mask certain areas around a mesh. To do this, I currently need to use the pen tool and create paths. But this is a pretty time-consuming process. Using the magic wand tool will create selections but then I don't have control over removing sections. Here is an example image and workflow.
- I have a UV map as a layer
- I need to create a path around one of the UV islands as close to the border as possible
- After creating the path I contract it and then feather it so that I have a more natural transition
After Selection
I would imagine there is a more clever way to make my selections, but my attempts at using the magic wand or other selection tools have failed. Thanks for any advice you might have!

