Skip to main content

Timeline for Generate a Random Polygon

Current License: CC BY-SA 3.0

20 events
when toggle format what by license comment
Feb 14, 2021 at 14:45 answer added Sumit timeline score: 9
May 16, 2020 at 16:31 history edited J. M.'s missing motivation
edited tags
Sep 22, 2013 at 10:36 vote accept Herng Yi
Sep 22, 2013 at 2:50 history edited Herng Yi CC BY-SA 3.0
added 52 characters in body
Sep 22, 2013 at 1:58 history edited Herng Yi CC BY-SA 3.0
added 4 characters in body
Sep 21, 2013 at 13:50 answer added ybeltukov timeline score: 20
Sep 21, 2013 at 12:19 history tweeted twitter.com/#!/StackMma/status/381392147192512512
Sep 21, 2013 at 9:34 answer added Simon Woods timeline score: 16
Sep 21, 2013 at 8:51 comment added Herng Yi One polygon is enough, but if I generate many successively I don't really care whether they intersect each other.
Sep 21, 2013 at 7:54 comment added Hector Are the polygons non intersecting with themselves or also against each other?
Sep 21, 2013 at 7:28 answer added Vitaliy Kaurov timeline score: 13
Sep 21, 2013 at 7:19 history edited Herng Yi CC BY-SA 3.0
added 23 characters in body
Sep 21, 2013 at 7:18 comment added Herng Yi Yes, that is allowed, and desired. The question did not exclude such a possibility, and "randomness" would definitely produce some concave angles, but let me edit this into the question just to be safe.
Sep 21, 2013 at 7:13 comment added Vitaliy Kaurov Can it have concave angles?
Sep 21, 2013 at 7:13 comment added Herng Yi Generating a random cyclic graph - which is the limit of what RandomReal or RandomInteger can do - might yield a self-intersecting polygon, which I wish to avoid. I have elaborated on that in my edit to the question.
Sep 21, 2013 at 7:11 history edited Herng Yi CC BY-SA 3.0
Elaborated on more specific criteria I look for in the function I wish for
Sep 21, 2013 at 6:51 comment added Pinguin Dirk as @YvesKlett said, maybe: Graphics@Polygon[RandomReal[{5, 10}, {RandomInteger[{2, 10}], 2}]] or similar?
Sep 21, 2013 at 6:42 review First posts
Sep 21, 2013 at 7:54
Sep 21, 2013 at 6:42 comment added Yves Klett Without more information I'd put my money on RandomReal or similar. Please add as much info as possible and any relevant code you already have in place.
Sep 21, 2013 at 6:26 history asked Herng Yi CC BY-SA 3.0