Questions tagged [rendering]
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24 questions
3 votes
0 answers
116 views
How to implement introspection of user-defined data in my software renderer
I am in the process of writing my own software renderer. I am currently working on setting up a shader system that allows users of the renderer to create their own Vertex Shader and Fragment Shader. ...
1 vote
2 answers
246 views
Should an entity know how to render itself or is it renderers job to figure out how to draw an Entity?
If I have a graph which consists of nodes like this: class Graph { public: ... int32_t width(); int32_t height(); const Node * getNode(int32_t height, int32_t width)...
0 votes
1 answer
167 views
What could cause a bug to be "Person-Dependent"?
This is quite theoretical, and I hope it's the right SE site. A couple of years ago I worked at a company using Maya 2014 (I think that was the version) with a couple of other 3D Artists. Eventually ...
3 votes
1 answer
157 views
What's the prefer way to construct a personal blog render system, SSR or prerender or anything else?
I am building a personal blog system. The system is more like a platform, means that not only the admin, but all registered users can post their blogs. We've decided that using markdown as the blog's ...
-1 votes
1 answer
134 views
What is the best unit of measurement for drawing with user scripts?
I want to make an android app that allows you to write scripts to draw stuff. Like text, buttons, images... using opengl. Now, if i have a function that draws an image like this: drawImage( ...
3 votes
1 answer
233 views
How to efficiently render objects in a database?
My application is similar to a very simple CAD program. The user can create and modify a database of several thousand, simple 3D objects (e.g. cubes and spheres). Each object has a position, ...
3 votes
3 answers
2k views
How is rendering a Word document different from rendering a website? [closed]
Now, it doesn't necessarily have to be Word — for ease of comparison, let's use ODT, which is based on XML — which is pretty similar to HTML. That would, to my mind, make rendering an ODT ...
1 vote
1 answer
200 views
Efficient 2d per pixel lighting on Android [closed]
I am trying to create a simple 2d game to learn on my own. My current task is creating a lighting scheme. My goal is to make the screen appear dark except where I create lights. I have a light class ...