Autumn SALE
Builder

Builder を Ruby で

Builder は生成に関するデザインパターンの一つで 複雑なオブジェクトを段階的に構築することができます

他の生成に関するパターンとは異なり Builder ではプロダクト 訳注 本パターンでは 生成されるモノのことを一般にプロダクトと呼びます が共通のインターフェースを持つ必要はありません このため 同じ構築の手続きを経て 異なるプロダクトを作成することができます

複雑度

人気度

使用例 Builder パターンは Ruby の世界では よく知られているパターンです 多くの設定オプションを持つオブジェクトを作成する必要がある場合に特に便利です

見つけ方 Builder パターンは 一つのクラスが生成メソッドを一つ持ち 結果として得られるオブジェクトの構成を行うメソッドがいくつかあることで識別できます ビルダーのメソッドは 多くの場合連結できます someBuilder.​setValueA(1).​setValueB(2).​create()

概念的な例

この例は Builder デザインパターンの構造を説明するためのものです 以下の質問に答えることを目的としています

  • どういうクラスからできているか
  • それぞれのクラスの役割は
  • パターンの要素同士はどう関係しているのか

main.rb: 概念的な例

# The Builder interface specifies methods for creating the different parts of # the Product objects. class Builder # @abstract def produce_part_a raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'" end # @abstract def produce_part_b raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'" end # @abstract def produce_part_c raise NotImplementedError, "#{self.class} has not implemented method '#{__method__}'" end end # The Concrete Builder classes follow the Builder interface and provide specific # implementations of the building steps. Your program may have several # variations of Builders, implemented differently. class ConcreteBuilder1 < Builder # A fresh builder instance should contain a blank product object, which is # used in further assembly. def initialize reset end def reset @product = Product1.new end # Concrete Builders are supposed to provide their own methods for retrieving # results. That's because various types of builders may create entirely # different products that don't follow the same interface. Therefore, such # methods cannot be declared in the base Builder interface (at least in a # statically typed programming language). # # Usually, after returning the end result to the client, a builder instance is # expected to be ready to start producing another product. That's why it's a # usual practice to call the reset method at the end of the `getProduct` # method body. However, this behavior is not mandatory, and you can make your # builders wait for an explicit reset call from the client code before # disposing of the previous result. def product product = @product reset product end def produce_part_a @product.add('PartA1') end def produce_part_b @product.add('PartB1') end def produce_part_c @product.add('PartC1') end end # It makes sense to use the Builder pattern only when your products are quite # complex and require extensive configuration. # # Unlike in other creational patterns, different concrete builders can produce # unrelated products. In other words, results of various builders may not always # follow the same interface. class Product1 def initialize @parts = [] end # @param [String] part def add(part) @parts << part end def list_parts print "Product parts: #{@parts.join(', ')}" end end # The Director is only responsible for executing the building steps in a # particular sequence. It is helpful when producing products according to a # specific order or configuration. Strictly speaking, the Director class is # optional, since the client can control builders directly. class Director # @return [Builder] attr_accessor :builder def initialize @builder = nil end # The Director works with any builder instance that the client code passes to # it. This way, the client code may alter the final type of the newly # assembled product. def builder=(builder) @builder = builder end # The Director can construct several product variations using the same # building steps. def build_minimal_viable_product @builder.produce_part_a end def build_full_featured_product @builder.produce_part_a @builder.produce_part_b @builder.produce_part_c end end # The client code creates a builder object, passes it to the director and then # initiates the construction process. The end result is retrieved from the # builder object. director = Director.new builder = ConcreteBuilder1.new director.builder = builder puts 'Standard basic product: ' director.build_minimal_viable_product builder.product.list_parts puts "\n\n" puts 'Standard full featured product: ' director.build_full_featured_product builder.product.list_parts puts "\n\n" # Remember, the Builder pattern can be used without a Director class. puts 'Custom product: ' builder.produce_part_a builder.produce_part_b builder.product.list_parts 

output.txt: 実行結果

Standard basic product: Product parts: PartA1 Standard full featured product: Product parts: PartA1, PartB1, PartC1 Custom product: Product parts: PartA1, PartB1 

他言語での Builder

Builder を C# で Builder を C++ で Builder を Go で Builder を Java で Builder を PHP で Builder を Python で Builder を Rust で Builder を Swift で Builder を TypeScript で