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Questions tagged [graphics]

For questions regarding graphical - as opposed to text - processing and display.

8 votes
3 answers
2k views

I occasionally find myself in the situation where I need to build a simple 3D image, and this DOS program I remember would come in very handy. I just cannot find it anywhere. I am not sure if it was ...
virolino's user avatar
  • 219
12 votes
5 answers
3k views

Did they have to treat pixels like rocks on the beach, pick each one up, paint it, put it down, then move to the next one? I'm talking about the days before vector extensions. Honeywell mainframes had ...
Miss Understands's user avatar
6 votes
0 answers
521 views

Hi we have an old machine that has a Vampower 3-07 graphics card - I believe from the early 1990s. The card has failed. Does anyone know of what the standard of that card is (i.e. what to search for ...
James Kitching's user avatar
20 votes
6 answers
6k views

Games these days allow us to set the refresh rate as high as we want, the monitor's refresh rate notwithstanding. From what I understand, CRT TVs could easily clock above 60 Hz even in the 20th ...
Hash's user avatar
  • 1,067
12 votes
3 answers
2k views

I read about blitters - history and technical implementation (what I could understand), for example in Amiga and Bally Astrocade. The principle is that there is a fast copying of memory from one place ...
Alex's user avatar
  • 733
5 votes
2 answers
760 views

I'm working on a small project with a local association to revive and illustrate what can be done with an Apple II. They have both a II c and e models. With the low res GR mode, I use HLIN, VLIN and ...
gf_uml's user avatar
  • 59
7 votes
0 answers
629 views

It was an IBM demo of the EGA's ability to show arbitrary text characters, like Chinese or hieroglyphics. It was a full screen animation of a waterfall and a brook and trees with waving leaves. but it ...
Miss Understands's user avatar
14 votes
4 answers
3k views

I wonder if there were 3D accelerators (that is, a device that calculates rotations, scaling, texturing, etc. for 3D points) built on discrete logic (7400 series, most likely its fastest variants, ...
Alex's user avatar
  • 733

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