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I am working on a druid character and just getting around to wild shapes natural attacks and I spotted what should be an error in its damage progression under the universal monster rules which conflicts with the newer damage dice progression rules.

Official Damage Dice Progression Chart

Level Dice
0 0
1 1d1
2 1d2
3 1d3
4 1d4
5 1d6
6 1d8
7 1d10
8 2d6
9 2d8
10 3d6
11 3d8
12 4d6
13 4d8
14 6d6
15 6d8
16 8d6
17 8d8
18 12d6
19 12d8
20 16d6

Here we have the chart for Bite

Size Dice Level Dice
Fine 1 1d1
Diminutive 2 1d2
Tiny 3 1d3
Small 4 1d4
Medium 5 1d6
Large 6 1d8
Huge 8 2d6
Gargantuan 9 2d8
Colossal 12 4d6

Here we can clearly see that huge to gargantuan is only 1 and not 2, and from gargantuan to colossal is 3 instead of 2. If gargantuan was changed from 9 to 10 then the chart would be correct, its the only value that's off. So is this just a mistake or is this actually what its suppose to be?

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1 Answer 1

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It took quite a long time before Paizo came to an official ruling about how to make the damage increase with size. As you noted the monster rules are older (first bestiary was published in 2009) than the errata (from 2015). It seems very likely that the table just haven't been updated since the ruling has been made

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  • \$\begingroup\$ Technically they came to multiple different self-contradictory rulings about how size works and it took a while until we ended up where we are today, with an admission that the current FAQ on the topic is a replacement for the failed published material rather than what it always said. Nevertheless, this is in essence correct. \$\endgroup\$ Commented Jan 18, 2020 at 17:30

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