Skip to main content

Questions tagged [intimidation]

The skill to intimidate others to make them behave in a way that suits your agenda.

9 votes
8 answers
3k views

I will provide some context to my question here. I have a current issue with a game I have been running (I am the DM) when it comes to asking players to make charisma based skill checks during ...
Nightwing94's user avatar
-4 votes
4 answers
318 views

I'm a level 1 fairy barbarian, and I, along with my party, killed an enemy that turned out to be a ghost, meaning they couldn't pass on to the afterlife. I asked to intimidate the universe into ...
Tasi's user avatar
  • 2,767
29 votes
13 answers
6k views

TL:DR; My players don't act as though they find intimidating NPCs intimidating. How can I make NPC intimidation more effective while maintaining player agency? My Issue I have a recurring issue across ...
linksassin's user avatar
  • 31.3k
0 votes
1 answer
838 views

So, I want to make an Intimidating Unchained Barbarian, and I saw that Intimidating Glare got changed. Which means that my go to feat, Intimidating Prowess, allows double your Strength modifier to ...
Pethrax's user avatar
  • 1,279
2 votes
0 answers
347 views

Some conditions have obvious counters—-for example, if prone, a creature can stand. But how does a creature counter being frightened of another who has successfully intimidated it into being ...
tdMJN6B2JtUe's user avatar
4 votes
1 answer
141 views

When trying to intimidate an NPC that could reasonably be intimidated, would it be feasible to enhance the situation with spells that aren't specifically tied to intimidation? Let's say that the PC ...
Christofer Weber's user avatar
9 votes
1 answer
513 views

While this is a way to take away player agency, the second part of the Haughty Obstinacy feat says: "If a creature rolls a failure on a check to Coerce you using Intimidation, it gets a critical ...
Snakehelm's user avatar
  • 2,457
6 votes
3 answers
8k views

Question Backstory In the DMG for 5th ed there is established DC levels for how NPC's will respond to you in social interactions based on whether they are friendly, indifferent, or hostile to you as ...
Peter Saba's user avatar
12 votes
3 answers
2k views

Introduction and Context Over the course of almost two decades of gaming, and most of my real life, my experience is that there's a social approach which seems like one of the many workable choices '...
vicky_molokh- unsilence Monica's user avatar