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Questions tagged [reactive]

Reactive programming is the general approach to implementing systems in a reactive way, according to the Reactive Manifesto. The term "reactive" is most frequently applied to the various implementations of Reactive Extensions, pioneered by Microsoft, and appearing in many languages, usually with "Rx" prefix.

6 votes
4 answers
3k views

Uncle Bob mentions in his book "Clean Code" that "[f]unctions should do one thing [...] only" and advocates that a method should stick to one abstraction level (I'd call it flight ...
Christian's user avatar
  • 171
7 votes
3 answers
2k views

In the observer pattern, and similar, is there a meaningful difference between "subscribers" and "observers" in the wild, or in the lit? With RxJS and (functional) reactive ...
Alexander Mills's user avatar
1 vote
1 answer
542 views

I need some advice on the scale-up issue. we have a java application currently it works as below the current system is using the Thread Per Request Model. each client connection (long-running and ...
london tom's user avatar
1 vote
1 answer
604 views

When building an application or program using the concepts of reactive programming, how does this work for nested reactive properties? I have an example using Swift, ReactiveKit, and Bond, however the ...
Charlie Fish's user avatar
-2 votes
1 answer
336 views

I have this method: private void ModerateTravel() { var vm = new ModerateTravelViewModel(); moderate.ShowModerateTravel(vm); Observable.FromEventPattern<string>(h => vm.Error += ...
SIRS's user avatar
  • 281
-1 votes
1 answer
62 views

I am newbie to angular and Ionic world and trying to figure out the right stack to get started with my requirement to develop a hybrid mobile app. I understand that Ionic is a wrapper around other ...
Vishal Kumar's user avatar
3 votes
3 answers
5k views

My question is based on a few assumptions so please correct me on any of them below I know that TCP has always been socket based In order for a server to maintain that socket, a thread has to block ...
BGRT's user avatar
  • 49
0 votes
1 answer
507 views

I have written a turn based game (Dominoes) using Scala and Akka actors, where a Server manage all the game state and the clients (Players) receive the new state every time one of them plays a card. ...
Cheluis's user avatar
  • 119

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