This is my first real attempt at making a game for my 2nd year course in DirectX Programming and Software Engineering back in 2008/2009. This unit required I made a game using the DirectX version 9 SDK to make a game involving the game mechanics moving and building, while utilising Direct3d, DirectInput and XAudio 2. In this game, the player controls the transparent mine and tries to move it into a position where it can build a stationary mine to destroy the incoming tanks. I was playing a lot of Red Alert 3 back then, so please excuse the music choice.