Since std::string itself has a move-ctor, the implicitly defined move-ctor for C will take care of the proper move operation. You may not define it yourself. However, if you have any other data member and specifically:
12.8 Copying and moving class objects
12 An implicitly-declared copy/move constructor is an inline public member of its class. A defaulted copy- /move constructor for a class X is defined as deleted (8.4.3) if X has:
— a variant member with a non-trivial corresponding constructor and X is a union-like class,
— a non-static data member of class type M (or array thereof) that cannot be copied/moved because overload resolution (13.3), as applied to M’s corresponding constructor, results in an ambiguity or a function that is deleted or inaccessible from the defaulted constructor, or
— a direct or virtual base class B that cannot be copied/moved because overload resolution (13.3), as applied to B’s corresponding constructor, results in an ambiguity or a function that is deleted or inaccessible from the defaulted constructor, or
— for the move constructor, a non-static data member or direct or virtual base class with a type that does not have a move constructor and is not trivially copyable.
13 A copy/move constructor for class X is trivial if it is neither user-provided nor deleted and if
— class X has no virtual functions (10.3) and no virtual base classes (10.1), and functions (10.3) and no virtual base classes (10.1), and
— the constructor selected to copy/move each direct base class subobject is trivial, and
— for each non-static data member of X that is of class type (or array thereof), the constructor selected to copy/move that member is trivial; otherwise the copy/move constructor is non-trivial.
you may want to implement your own move-ctor.
In case you need the move-ctor, prefer the initializer list syntax. Always! Otherwise, you may end up with a default construction per object not mentioned in the initializer list (which is what you're forced for member objects with non-default ctors only).
class C { std::string string; };string, then moves. The second one is better. Also: don't name variables the same as a type. Option B should be moving the string.