Why Google's V8 JavaScript engine in my C++ addon works significantly slower than in Node.JS?
I've tried to write some stupidly simple code for generating prime numbers in the JavaScript and ran it in V8 via my C++ addon and directly in Node.JS.
I was quite shocked, because both should be using the same JavaScript engine and both have executed the same code (time in milliseconds, less is better):
V8 in Node.JS: 495517 V8 in Node.JS C++ Addon: 623598 Here is the source of JavaScript module and source of C++ addon that runs same JavaScript code (and I think problem not in the interop, because measuring of time works directly in JS):
index.js:
var jsInNodeJsPrimeGeneratorBenchmark = require("./javascript.js"); var jsInNativePrimeGeneratorBenchmark = require("./native"); console.log("V8 in Node.JS: ", jsInNodeJsPrimeGeneratorBenchmark.primeGeneratorBenchmark()); console.log("V8 in Node.JS C++ Addon: ", jsInNativePrimeGeneratorBenchmark.primeGeneratorBenchmark()); javascript.js:
function primeGeneratorBenchmark() { var result, primeNumberCounter, i, j, isPrime, start, end; i = 3; primeNumberCounter = 1; start = Date.now(); while (primeNumberCounter < 100000) { isPrime = true; for (j = 2; j < i; j++) { if (i % j === 0) { isPrime = false; break; } } if (isPrime) { result = i; primeNumberCounter++; } i++; } end = Date.now(); return end - start; } exports.primeGeneratorBenchmark = primeGeneratorBenchmark; native.cpp:
#include <node.h> v8::Handle<v8::Value> primeGeneratorBenchmark(const v8::Arguments &arguments); void registerModule(v8::Handle<v8::Object> target); v8::Handle<v8::Value> primeGeneratorBenchmark(const v8::Arguments &arguments) { v8::HandleScope handleScope; v8::Local<v8::Context> context = arguments.Holder()->CreationContext(); v8::Context::Scope scope(context); const char *sourceStringC = "var result, primeNumberCounter, i, j, isPrime, start, end, time;\n" "i = 3;\n" "primeNumberCounter = 1;\n" "start = Date.now();\n" "while (primeNumberCounter < 100000) {\n" " isPrime = true;\n" " for (j = 2; j < i; j++) {\n" " if (i % j === 0) {\n" " isPrime = false;\n" " break;\n" " }\n" " }\n" " if (isPrime) {\n" " result = i;\n" " primeNumberCounter++;\n" " }\n" " i++;\n" "}\n" "end = Date.now();\n" "time = end - start;\n"; v8::Local<v8::String> sourceStringV8 = v8::String::New(sourceStringC); v8::Local<v8::Script> script = v8::Script::Compile(sourceStringV8); script->Run(); v8::Local<v8::Value> timeResult = v8::Context::GetCurrent()->Global()->Get(v8::String::New("time")); return handleScope.Close(timeResult); } void registerModule(v8::Handle<v8::Object> target) { target->Set(v8::String::NewSymbol("primeGeneratorBenchmark"), v8::FunctionTemplate::New(primeGeneratorBenchmark)->GetFunction()); } NODE_MODULE(native, registerModule);