This is the original declaration:
[StructLayout(LayoutKind.Explicit, Size = 16)] public unsafe struct X { [FieldOffset(0)] public ushort a; [FieldOffset(2)] public fixed byte b[14]; }; I would like to make the struct read-only, but I don't know how I should write a getter for the array. The only solution I could figure out is a getter method:
[StructLayout(LayoutKind.Explicit, Size = 16)] public unsafe struct X { [FieldOffset(0)] private ushort a; [FieldOffset(2)] private fixed byte b[14]; public ushort A { get { return a; } } public byte B(int i) { fixed (byte* p = b) { return p[i]; } } }; Is it possible to write a getter property for b instead of a getter method?
=== UPDATE ===
I would also like to handle the case when there are more than one array fields. For example:
[StructLayout(LayoutKind.Explicit, Size = 24)] public unsafe struct Y { [FieldOffset(0)] private ushort a; [FieldOffset(2)] private fixed byte b[14]; [FieldOffset(16)] private fixed byte c[8]; public ushort A { get { return a; } } public byte B(int i) { fixed (byte* p = b) { return p[i]; } } public byte C(int i) { fixed (byte* p = c) { return p[i]; } } }; Is it possible to write a getter properties for b and c instead of getter methods? I would like to write y.B[i] and y.C[i] instead of y.B(i) and y.C(i).