I started by building 2 versions of my app, on for 3.5 inch screens and one for 4 inch with only the storyboard being different. I brought the 3.5 storyboard into the 4 inch project and used the following code in my appDelegate.m to have the program run the appropriate storyboard.
UIViewController *vc; if([[UIDevice currentDevice]userInterfaceIdiom]==UIUserInterfaceIdiomPhone) { if ([[UIScreen mainScreen] bounds].size.height == 568.0f) { NSLog(@"IPHONE IS WORKING"); UIStoryboard *storybord = [UIStoryboard storyboardWithName:@"Main.storyboard" bundle:nil]; vc = [storybord instantiateInitialViewController]; } else { UIStoryboard *storybord = [UIStoryboard storyboardWithName:@"MainFour.storyboard" bundle:nil]; vc = [storybord instantiateInitialViewController]; } } else { UIStoryboard *storybord = [UIStoryboard storyboardWithName:@"iPad" bundle:nil]; vc = [storybord instantiateInitialViewController]; } [_window setRootViewController:vc]; [_window makeKeyAndVisible]; When I use this, I get the error:
"Could not find a storyboard named 'Main.storyboard' in bundle NSBundle"
The error happens even if I try and use the storyboard that was not imported, the one that runs if the above code is missing. So I am assuming that the error lies in the name of the storyboard. In the project navigator, the storyboard is named "Main.storyboard" but calling that name does not find it. What am I doing wrong? Thanks.