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What is the difference between std::unordered_map::emplace and std::unordered_map::insert in C++?

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    Taken from a reference: Careful use of emplace allows the new element to be constructed while avoiding unnecessary copy or move operations. The constructor of the new element (i.e. std::pair<const Key, T>) is called with exactly the same arguments as supplied to emplace, forwarded via std::forward<Args>(args).... Commented Oct 19, 2014 at 1:33
  • emplace creates a new object whereas insert takes an existing object. The parameters are different as emplace takes the constructor arguments. If you don't have an instance already existing to insert, use emplace. Commented Oct 19, 2014 at 1:34

2 Answers 2

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unordered_map::insert copies or moves a key-value pair into the container. It is overloaded to accept reference-to-const or an rvalue reference:

std::pair<iterator,bool> insert(const std::pair<const Key, T>& value); template<class P> std::pair<iterator,bool> insert(P&& value); 

unordered_map::emplace allows you to avoid unnecessary copies or moves by constructing the element in place. It uses perfect forwarding and a variadic template to forward arguments to the constructor of the key-value pair:

template<class... Args> std::pair<iterator,bool> emplace(Args&&... args); 

But there is a great deal of overlap between the two functions. emplace can be used to forward to the copy/move constructor of the key-value pair which allows it to be used just as insert would. This means that use of emplace doesn't guarantee you will avoid copies or moves. Also the version of insert that takes an rvalue-reference is actually templated and accepts any type P such that the key-value pair is constructible from P.

Scott Meyers says:

In principle, emplacement functions should sometimes be more efficient than their insertion counterparts, and they should never be less efficient.

Note: Howard Hinnant ran some experiments that showed sometimes insert is faster than emplace.

If you definitely do want to copy/move into the container it might be wise to use insert because you are more likely to get a compilation error if you pass incorrect arguments. You need to be more careful you are passing the correct arguments to the emplacement functions.

Most implementations of unordered_map::emplace will cause memory to be dynamically allocated for the new pair even if the map contains an item with that key already and the emplace will fail. This means that if there is a good chance that an emplace will fail you may get better performance using insert to avoid unnecessary dynamic memory allocations.

Small example:

#include <unordered_map> #include <iostream> int main() { auto employee1 = std::pair<int, std::string>{1, "John Smith"}; auto employees = std::unordered_map<int, std::string>{}; employees.insert(employee1); // copy insertion employees.insert(std::make_pair(2, "Mary Jones")); // move insertion employees.emplace(3, "James Brown"); // construct in-place for (const auto& employee : employees) std::cout << employee.first << ": " << employee.second << "\n"; } 

It is also possible to use unordered_map::emplace with a key or value that takes more than one constructor parameter. Using the std::pair piecewise constructor you can still avoid unnecessary copies or moves.

#include <unordered_map> #include <iostream> struct Employee { std::string firstname; std::string lastname; Employee(const std::string& firstname, const std::string& lastname) : firstname(firstname), lastname(lastname){} }; int main() { auto employees = std::unordered_map<int, Employee>{}; auto employee1 = std::pair<int, Employee>{1, Employee{"John", "Smith"}}; employees.insert(employee1); // copy insertion employees.insert(std::make_pair(2, Employee{"Mary", "Jones"})); // move insertion employees.emplace(3, Employee("Sam", "Thomas")); // emplace with pre-constructed Employee employees.emplace(std::piecewise_construct, std::forward_as_tuple(4), std::forward_as_tuple("James", "Brown")); // construct in-place } 
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7 Comments

"Emplacement functions are often more efficient than their insertion counterparts, and they’re never less efficient." Howard Hinnant measured something different: htmlpreview.github.io/?https://github.com/HowardHinnant/papers/… See also: groups.google.com/a/isocpp.org/forum/?fromgroups#!searchin/…
@Yakk Ah, I'm sorry. Hope this works: groups.google.com/a/isocpp.org/d/topic/std-discussion/… emplace for associative containers typically creates the element (not just the key) from the arguments even if it's not inserted. So if you already have an element (outside the associative container) and want to copy it, insert might be more efficient.
Alas, no one ever shows an example of a map<T1, T2> where the constructors for T1 and T2 take more than a single argument. I often use things like map<string, classWithTwoParamConstructor>.
@ArneVogel I've updated the quote to match what is in the print version of Effective Modern C++ (Item 42 page 301). I think the other reason it is "Consider" and not "Prefer" is when you use an emplacement function you have to be careful to make sure you're passing the correct arguments because emplacement functions may perform conversions that would be rejected by insertion functions.
@jzions I've added an example with a T2 that is constructed with more than a single argument.
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The difference between emplace() and insert() has already been well explained in Chris Drew's answer. However, for the sake of completeness I'd like to add that since C++17 std::unordered_map provides two new insertion methods: try_emplace() and insert_or_assign(). Let me summarize these methods briefly:

  • try_emplace() is an "improved" version of emplace(). In contrast to emplace(), try_emplace() doesn't modify its arguments (due to move operations) if insertion fails due to a key already existing in the unordered_map.
  • insert_or_assign() is an "improved" version of operator[]. In contrast to operator[], insert_or_assign() doesn't require the value type of the unordered_map to be default constructible.

I have written a more detailed answer on the above mentioned new insertion methods for std::map here. That answer also applies to std::unordered_map.

Simple example code on Coliru

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