Why would you need to overload the [] operator? I have never come across a practical scenario where this was necessary. Can somebody tell me a practical use case for this.
6 Answers
Err.. std::vector<t>, std::basic_string<t>, std::map<k, v>, and std::deque<t> ?
I used this for a class representing a registry key, where operator[] returned an object representing a registry value with the string between []s.
See also, the Spirit Parser Framework, which uses [] for semantic actions.
Comments
Any indexable container can usefully define operator[] to become usable in any template that uses []-syntax indexing.
You don't need that syntax sugar if you're not doing generic programming -- it may look nice, but, cosmetics apart, you could always define specific named methods such as getAt, setAt, and the like, with similar and simpler-to-code functionality.
However, generic programming is at the core of modern C++... and it bears an eerie resemblance to "compile-time, type-safe duck typing" (I'm biased towards such peculiar terminology, of course, having had a part in shaping it -- cfr wikipedia;-).
Just as you should try to use, e.g., prefix-* to mean "dereferencing" for all kinds of iterators and other pointer-like types (so they can be duck-typingly substituted for pointers in a template!), so similarly you should strive to define operator[] in container types where it makes sense, just so they can be duck-typingly substituted for arrays in appropriate templates.
Comments
If you write a class that inherits from another class that implements the [] operator, you might want to overwrite the [] operator, such as std::vector or std::string. If you don't do this, your class may not work as the user expects, as your class will implicitly inherit the parent's implementation of [].
Comments
While it is not strictly necessary, it is incredibly useful in making user-defined containers or strings behave like builtin arrays or C strings. This cuts down on verbosity a lot (for example, in Java, you would have to use x.getElementAt(i) while in C++ you can use x[i]; similarly, in Java you need x.compareTo(y)<0, while in C++ you can achieve the same thing using x < y). It is syntactic sugar... but it is very, very tasty.