I used a graphic routine to draw and image on grabbed it as an image as shown below.
for event in pygame.event.get(): if event.type == UPDATE: y += 1 get_image = screen.subsurface(60, 62, 82, 70) get_image.set_colorkey( (0,0, 0), RLEACCEL ) if imageno <= 9: st = "0" + str(imageno) else: st = str(imageno) pygame.image.save(get_image, "graphicstest\\" + "mojo" + st + ".png") imageno += 1 But when I load an image with
img=pygame.image.load(path).convert.alpha() and blit to screen the black area of the image shows. It is NOT transparent. Any suggestions?