43

Thanks to some help from people here, I was able to get my code for Tasmanian camels puzzle working. However, it is horribly slow (I think. I'm not sure because this is my first program in Python). The example run in the bottom of the code takes a long time to be solved in my machine:

dumrat@dumrat:~/programming/python$ time python camels.py [['F', 'F', 'F', 'G', 'B', 'B', 'B'], ['F', 'F', 'G', 'F', 'B', 'B', 'B'], ['F', 'F', 'B', 'F', 'G', 'B', 'B'], ['F', 'F', 'B', 'F', 'B', 'G', 'B'], ['F', 'F', 'B', 'G', 'B', 'F', 'B'], ['F', 'G', 'B', 'F', 'B', 'F', 'B'], ['G', 'F', 'B', 'F', 'B', 'F', 'B'], ['B', 'F', 'G', 'F', 'B', 'F', 'B'], ['B', 'F', 'B', 'F', 'G', 'F', 'B'], ['B', 'F', 'B', 'F', 'B', 'F', 'G'], ['B', 'F', 'B', 'F', 'B', 'G', 'F'], ['B', 'F', 'B', 'G', 'B', 'F', 'F'], ['B', 'G', 'B', 'F', 'B', 'F', 'F'], ['B', 'B', 'G', 'F', 'B', 'F', 'F'], ['B', 'B', 'B', 'F', 'G', 'F', 'F']] real 0m20.883s user 0m20.549s sys 0m0.020s 

Here's the code:

import Queue fCamel = 'F' bCamel = 'B' gap = 'G' def solution(formation): return len([i for i in formation[formation.index(fCamel) + 1:] if i == bCamel]) == 0 def heuristic(formation): fCamels, score = 0, 0 for i in formation: if i == fCamel: fCamels += 1; elif i == bCamel: score += fCamels; else: pass return score def getneighbors (formation): igap = formation.index(gap) res = [] # AB_CD --> A_BCD | ABC_D | B_ACD | ABD_C def genn(i,j): temp = list(formation) temp[i], temp[j] = temp[j], temp[i] res.append(temp) if(igap > 0): genn(igap, igap-1) if(igap > 1): genn(igap, igap-2) if igap < len(formation) - 1: genn(igap, igap+1) if igap < len(formation) - 2: genn(igap, igap+2) return res class node: def __init__(self, a, g, p): self.arrangement = a self.g = g self.parent = p def astar (formation, heuristicf, solutionf, genneighbors): openlist = Queue.PriorityQueue() openlist.put((heuristicf(formation), node(formation, 0, None))) closedlist = [] while 1: try: f, current = openlist.get() except IndexError: current = None if current is None: print "No solution found" return None; if solutionf(current.arrangement): path = [] cp = current while cp != None: path.append(cp.arrangement) cp = cp.parent path.reverse() return path #arr = current.arrangement closedlist.append(current) neighbors = genneighbors(current.arrangement) for neighbor in neighbors: if neighbor in closedlist: pass else: openlist.put((current.g + heuristicf(neighbor), node(neighbor, current.g + 1, current))) #sorted(openlist, cmp = lambda x, y : x.f > y.f) def solve(formation): return astar(formation, heuristic, solution, getneighbors) print solve([fCamel, fCamel, fCamel, gap, bCamel, bCamel, bCamel]) #print solve([fCamel, fCamel, fCamel, fCamel, gap, bCamel, bCamel, bCamel, bCamel]) 

That is just for 3 camels each. I wanted to do this for 4 at least. That test case is still running (It's been about 5 minutes now :(). I'll update this if and when it finishes.

What should I do to improve this code? (Mostly performance-wise, but any other suggestions are welcome also).

10
  • What is the Queue.PriorityQueue() used for? Commented Nov 28, 2010 at 7:50
  • 1
    @nakiya: Use docs.python.org/library/heapq.html#module-heapq for a priority queue if you don't intend to create a multi-threaded program. (This isn't the bottleneck though.) Commented Nov 28, 2010 at 8:00
  • @KennyTM: I tried it. But I think it must be in some collection. I just went through with the priority queue. NameError: name 'heappush' is not defined Commented Nov 28, 2010 at 8:06
  • 1
    The search space for this specific puzzle is very small. In fact, there are only 140 possible ways to order 3 camels each going in either direction. not all of those are even reachable. If your solver takes more than the blink of an eye to reach a conclusion, then you've gone awry somewhere. Commented Nov 28, 2010 at 8:43
  • 2
    "I'll update this if and when it finishes." Did your code ever stop executing? Commented Dec 21, 2012 at 16:22

7 Answers 7

80

First let me tell you how to find the problem. Then I'll tell you where it is:

I haven't even bothered to try to figure out your code. I just ran it and took 3 random-time stack samples. I did that by typing control-C and looking at the resulting stacktrace.

One way to look at it is: if a statement appears on X% of random stack traces, then it is on the stack for about X% of the time, so that is what it's responsible for. If you could avoid executing it, that is how much you would save.

OK, I took 3 stack samples. Here they are:

File "camels.py", line 87, in <module> print solve([fCamel, fCamel, fCamel, gap, bCamel, bCamel, bCamel]) File "camels.py", line 85, in solve return astar(formation, heuristic, solution, getneighbors) File "camels.py", line 80, in astar openlist.put((current.g + heuristicf(neighbor), node(neighbor, current.g + 1, current))) File "camels.py", line 87, in <module> print solve([fCamel, fCamel, fCamel, gap, bCamel, bCamel, bCamel]) File "camels.py", line 85, in solve return astar(formation, heuristic, solution, getneighbors) File "camels.py", line 80, in astar openlist.put((current.g + heuristicf(neighbor), node(neighbor, current.g + 1, current))) File "camels.py", line 87, in <module> print solve([fCamel, fCamel, fCamel, gap, bCamel, bCamel, bCamel]) File "camels.py", line 85, in solve return astar(formation, heuristic, solution, getneighbors) File "camels.py", line 80, in astar openlist.put((current.g + heuristicf(neighbor), node(neighbor, current.g + 1, current))) 

Notice, in this case the stack samples are all identical. In other words, each one of these three lines is individually responsible for nearly all of the time. So look at them:

line 87: print solve([fCamel, fCamel, fCamel, gap, bCamel, bCamel, bCamel]) line solve: 85: return astar(formation, heuristic, solution, getneighbors) line astar: 80: openlist.put((current.g + heuristicf(neighbor), node(neighbor, current.g + 1, current))) 

Clearly line 87 is not one you can avoid executing, and probably not 85 either. That leaves 80, the openlist.put call. Now, you can't tell if the problem is in the + operator, the heuristicf call, the node call, or in the put call. You could find out if you could split those out onto separate lines.

So I hope you pick up from this a quick and easy way to find out where your performance problems are.

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7 Comments

Really interesting way of debugging a performance issue. Also highlights that sometimes separating calls onto their own line can be helpful.
Unfortunately, the way asynchronous exceptions are handled kind of ruins that nice approach.
Is there something to YvesgereY's statement?
(They have deleted Alternatives to gprof and all its answers. BTW: the rotateright.com link is broken, but the main page says "Zoom has not been updated since 2015, so it may not work on newer systems. There are no plans to continue development on Zoom at this time.")
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39

I've been tripped up by this before too. The bottleneck here is actually if neighbor in closedlist.

The in statement is so easy to use, you forget that it's linear search, and when you're doing linear searches on lists, it can add up fast. What you can do is convert closedlist into a set object. This keeps hashes of its items so the in operator is much more efficient than for lists. However, lists aren't hashable items, so you will have to change your configurations into tuples instead of lists.

If the order of closedlist is crucial to the algorithm, you could use a set for the in operator and keep an parallel list around for your results.

I tried a simple implementation of this including aaronasterling's namedtuple trick and it performed in 0.2 sec for your first example and 2.1 sec for your second, but I haven't tried verifying the results for the second longer one.

3 Comments

Also, sets aren't ordered and keeping the potential solutions in a sorted container seems to be crucial to the algorithm (which I don't yet understand) so using set's are pretty useless unless the algorithm can be changed to not depend on the sorted property.
I don't think keeping the closedlist ordered is crucial to the algorithm, but I could be wrong.
The in could be the bottleneck, if something else weren't bigger - much bigger. Something on the openlist.put line is much bigger.
9

tkerwin is correct that you should be using a set for closedlist, which speeds things up a lot, but it is still kind of slow for 4 camels on each side. The next problem is that you are allowing a lot of solutions that aren't possible because you are allowing fCamels to go backwards and bCamels to go forward. To fix this, replace the lines,

if(igap > 0): genn(igap, igap-1) if(igap > 1): genn(igap, igap-2) if igap < len(formation) - 1: genn(igap, igap+1) if igap < len(formation) - 2: genn(igap, igap+2) 

with

if(igap > 0 and formation[igap-1] == fCamel): genn(igap, igap-1) if(igap > 1 and formation[igap-2] == fCamel): genn(igap, igap-2) if (igap < len(formation) - 1) and formation[igap+1] == bCamel: genn(igap, igap+1) if (igap < len(formation) - 2) and formation[igap + 2] == bCamel: genn(igap, igap+2) 

then I get solution to the 4 camels on each side problem in like .05 seconds rather than 10 seconds. I also tried 5 camels on each side and it took 0.09 seconds. I also am using a set for closedlist and heapq rather than Queue.

Additional speed-up

You can get an additional speed-up by using your heuristic correctly. Currently, you are using the line

openlist.put((current.g + heuristicf(neighbor), node(neighbor, current.g + 1, current))) 

(or the heapq version of that) but you should change it to

openlist.put((heuristicf(neighbor), node(neighbor, current.g + 1, current))) 

This doesn't factor in the number of moves that has been needed, but that is okay. With this puzzle (and the screening out of moves that move camels in the wrong direction), you don't need to worry about the number of moves it takes - either a move advances you towards the solution or it will come to a dead end. In other words, all possible solutions require the same number of moves. This one change takes the time to find the solution of the 12 camels on each side case from over 13 seconds (even using the heapq, set for closedlist, and the changes to find the neighbors above) to 0.389 seconds. That's not bad.

By the way, a better way to find if you've found the solution is to check if the index of the first fCamel is equal to the length of the formation/2 + 1(using int division) and that the index before that is equal to the gap.

1 Comment

Far more speedup than my solution. Using the right data structures is a standard optimization, but picking out logical problems in the algorithm is the way to go.
4

Replacing

class node: def __init__(self, a, g, p): self.arrangement = a self.g = g self.parent = p 

with

node = collections.namedtuple('node', 'arrangement, g, parent') 

dropped the times from around 340-600 msecs to 11.4 1.891 msecs on the input [fCamel, fCamel, gap, bCamel, bCamel]. It yielded the same output.

This obviously won't help with any algorithmic problems but as far as micro-optimizations go, it isn't bad.

1 I had the wrong input. There was an extra fCamel that was making it run slower.

Comments

4

The code below is using less than 1 second to solve this:

from itertools import permutations GAP='G' LEFT='F' RIGHT='B' BEGIN=('F','F','F','F','G','B','B','B','B') END=('B','B','B','B','G','F','F','F','F') LENGTH=len(BEGIN) ALL=set(permutations(BEGIN)) def NextMove(seq): g=seq.index(GAP) ret = set() def swap(n): return seq[:n]+seq[n:n+2][::-1]+seq[n+2:] if g>0 and seq[g-1]==LEFT: ret.add(swap(g-1)) if g<LENGTH-1 and seq[g+1]==RIGHT: ret.add(swap(g)) if g<LENGTH-2 and seq[g+1]==LEFT and seq[g+2]==RIGHT: ret.add(seq[:g]+seq[g+2:g+3]+seq[g+1:g+2]+seq[g:g+1]+seq[g+3:]) if g>1 and seq[g-1]==RIGHT and seq[g-2]==LEFT: ret.add(seq[:g-2]+seq[g:g+1]+seq[g-1:g]+seq[g-2:g-1]+seq[g+1:]) return ret AllMoves={state:NextMove(state) for state in ALL} def Solve(now,target): if now==target: return True for state in AllMoves[now]: if Solve(state,target): print(now) return True return False Solve(BEGIN,END) 

1 Comment

@SingleNegationElimination note, that dict comprehension is available since Python 2.7.
3

Well, I can't really say quite where your algorithm is running astray, but I just went ahead and made my own. In the interest of doing the simplest thing that could possibly work, I used a bastardized version of Dijkstra's algorithm, where open nodes are visited in arbitrary order, without consideration of distance. This means I don't have to come up with a heuristic.

""" notation: a game state is a string containing angle brackets ('>' and '<') and blanks '>>> <<<' """ def get_moves(game): result = [] lg = len(game) for i in range(lg): if game[i] == '>': if i < lg-1 and game[i+1] == ' ': # '> ' -> ' >' result.append(game[:i]+' >'+game[i+2:]) if i < lg-2 and game[i+1] != ' ' and game[i+2] == ' ': # '>< ' -> ' <>' result.append(game[:i]+' '+game[i+1]+'>'+game[i+3:]) if game[i] == '<': if i >= 1 and game[i-1] == ' ': # ' <' -> '< ' result.append(game[:i-1]+'< '+game[i+1:]) if i >= 2 and game[i-1] != ' ' and game[i-2] == ' ': # ' ><' -> '<> ' result.append(game[:i-2]+'<'+game[i-1]+' '+game[i+1:]) return result def wander(start, stop): fringe = [start] paths = {} paths[start] = () def visit(state): path = paths[state] moves = [move for move in get_moves(state) if move not in paths] for move in moves: paths[move] = paths[state] + (state,) fringe.extend(moves) while stop not in paths: visit(fringe.pop()) print "still open: ", len(fringe) print "area covered: " , len(paths) return paths[stop] + (stop,) if __name__ == "__main__": start = '>>>> <<<<' stop = '<<<< >>>>' print start, " --> ", stop pathway = wander(start,stop) print len(pathway), "moves: ", pathway 

Comments

0

My other answer is rather long, so I decided to list this as a separate answer. This problem is really better suited to doing a depth-first search. I made a depth-first search solution and it is much, much faster than the optimized A-star method made with the changes outlined in my other answer (which is much, much faster than the OP code). For instance, here are the results for running both my A-star and my depth-first search methods on the 17 camels per side case.

A-star: 14.76 seconds Depth-first search: 1.30 seconds 

Here's my depth-first method code if you are interested:

from sys import argv fCamel = 'F' bCamel = 'B' gap = 'G' def issolution(formlen): def solution(formation): if formation[formlen2] == gap: return formation.index(fCamel) == x return 0 x = formlen/2 + 1 formlen2 = formlen/2 return solution def solve(formation): def depthfirst(form, g): if checksolution(form): return [tuple(form)], g + 1 else: igap = form.index(gap) if(igap > 1 and form[igap-2] == fCamel): form[igap-2],form[igap] = form[igap],form[igap-2] res = depthfirst(form,g+1) form[igap-2],form[igap] = form[igap],form[igap-2] if res != 0: return [tuple(form)]+res[0],res[1] if (igap < flen - 2) and form[igap + 2] == bCamel: form[igap+2],form[igap] = form[igap],form[igap+2] res = depthfirst(form,g+1) form[igap+2],form[igap] = form[igap],form[igap+2] if res != 0: return [tuple(form)]+res[0],res[1] if(igap > 0 and form[igap-1] == fCamel): form[igap-1],form[igap] = form[igap],form[igap-1] res = depthfirst(form,g+1) form[igap-1],form[igap] = form[igap],form[igap-1] if res != 0: return [tuple(form)]+res[0],res[1] if (igap < flen - 1) and form[igap+1] == bCamel: form[igap+1],form[igap] = form[igap],form[igap+1] res = depthfirst(form,g+1) form[igap+1],form[igap] = form[igap],form[igap+1] if res != 0: return [tuple(form)]+res[0],res[1] return 0 flen = len(formation) checksolution = issolution(flen) res = depthfirst(list(formation), 0) return res L = lambda x: tuple([fCamel]*x + [gap] + [bCamel]*x) print solve(L(int(argv[1]))) 

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