I'd like to split the definition of test an its implementation like following:
[TestFixture] public abstract class ContainerTests { [Test] public abstract void BuildContainer(); } public class UnityTest : ContainerTests { public override BuildContainer() { // Implementation } } I'd like to have an abstract definition of scenarios and implement it in differnt kind so I can compare them. The TestRunner have to catch all tests from the inherited class even there are definied in the baseclass. Is there any way to do this?
Best regards, zimmy