I try to load a specific resource set or the default resource set if the specific one is not found.
Here is the code :
ResourceSet resourceSet = MyLib.MyResource.ResourceManager.GetResourceSet( culture: someCulture, createIfNotExists: false, tryParents: false ); When the specific resx file exist, it works perfectly fine, but for the culture {en}, which is the default one corresponding to the file MyResource.resx it doesn't work (it means ressourceSet = null)
But if I copy/paste the file "MyResource.resx", and rename it "MyResource.en.resx", then include it in my solution, it suddenly works
My question is: how can I specify that {en} matches the default "MyResource.resx" file?