Try with this one: https://play.golang.com/p/UICf_uNNFdC
I've commented a lot in order to enhance code readability. Be sure to handle error properly and remove debug print.
package main import ( "encoding/json" "log" "strings" ) type Presence struct { Presence string ID string `json:"id"` Type string `json:"type"` Deny bool `json:"deny"` } type JsonHandler struct { Name string `json:"name"` Dat Presence `json:"dat"` } func main() { var ( // Used for unmarshal a given json packedData []json.RawMessage err error // Data that does not have a related json key name []byte // Used for extract the raw data that will be unmarshalled into the Presence struct temp []byte // Nested json jsonPresence Presence handler JsonHandler ) s := `["Presence",{"id":"[email protected]","type":"unavailable","deny":true}]` log.Println("Dealing with -> " + s) // Unmarshall into a raw json message err = json.Unmarshal([]byte(s), &packedData) if err != nil { panic(err) } // Extract the presence log.Println("Presence: ", string(packedData[0])) // Extract the nested json log.Println("Packed: ", string(packedData[1])) // NOTE: 0 refers to the first value of the JSON name, err = packedData[0].MarshalJSON() if err != nil { panic(err) } log.Println("Value that does not have a key: " + string(name)) handler.Name = strings.Replace(string(name), "\"", "", -1) // NOTE: 1 refers to the second value of the JSON, the entire JSON // Unmarshal the nested Json into byte temp, err = packedData[1].MarshalJSON() if err != nil { panic(err) } // Unmarshal the raw byte into the struct err = json.Unmarshal(temp, &jsonPresence) if err != nil { panic(err) } log.Println("ID:", jsonPresence.ID) log.Println("Type:", jsonPresence.Type) log.Println("Deny:", jsonPresence.Deny) handler.Dat = jsonPresence log.Println("Data unmarshalled: ", handler) }