From the get-go, this isn't an option with std::cout.
If you just want to use a different object a simpel way is just use stringstream for each 'compound' needed eg.:
std::cout << (std::ostringstream{} << std::hex << 0x321 << std::endl).str();
Alternatively you can make your own stream class that just forwards everything to std::cout on destruction (eg. you could have std::ostringstream as a member or inherit it):
~MyStringStream(){ std::cout << str(); }
I wouldn't recommend changing this fact on the actual std::cout because others will not expect std::cout to behave in this or that different way. However with that being said I think it is possible with redirection, so I created a way to showcase this (somewhat of a hack: I consider everything that does something like this a hack) and how to make this possible. Please note this isn't a finished solution at all, it just shows how to get std::cout to go through your own stream class, which then needs to be implemented/overridden 'correctly', made thread-safe and then added the neccesary synchronizations, or however you plan to get that extra level, etc. Please also note I haven't considered how this interferes with the std::cout tie'ed streams (eg. std::in, std::err), but I guess it's not a big deal.
Try it yourself on godbolt
#include <utility> #include <string> #include <iostream> #include <sstream> std::stringstream new_out; class SyncedStreamBuf : public std::stringbuf { public: SyncedStreamBuf(){} virtual int sync() override { new_out << "From override: " << str(); str("");//empty buffer return 0;//success } }; class SyncedStream : public std::ostream { public: SyncedStream() : std::ostream(&syncedStreamBuf_){ } private: SyncedStreamBuf syncedStreamBuf_; }; SyncedStream my_stream; int main() { std::streambuf* cout_buff = std::cout.rdbuf(); // save pointer to std::cout buffer std::cout.rdbuf(my_stream.rdbuf());//redirect cout to our own 'stuff' static_cast<std::ostream&>(new_out).rdbuf(cout_buff);//put cout's buffer into a new out stream new_out << "test: new_out now prints to stdout\n"; std::cout << "some message\n";//<--now goes through our overridden class std::cout.flush(); std::cout << "you will see this message - didn't flush\n"; }
Output:
test: new_out now prints to stdout From override: some message
std::mutexstd::cout, or a temporary buffer and then only protecting the final write by a mutex. If you are worried about temporary buffer performance in embedded, then provide a custom allocator tostd::stringstreamwhich pre-allocates up tonbytes inline (in embedded buffer), and only exceeding allocations in heap instead.osyncstreamitself does not changecoutto have mutual exclusion properties. It is a type that can act like a synchronous stream. So it doesn't solve the 3rd party issue you are raising.