In C++ we can access members of a guid in the following way:
GUID guid = {0}; CoCreateGuid(&guid); dwRand = guid.Data1 & 0x7FFFFFFF; The structure of guid in C++ is:
Data 1 - unsigned long Data 2 - unsigned short Data 3 - unsigned short Data 4 - unsigned char Question: How to translate the third line in the C++ code (dwRand = guid.Data1 & 0x7FFFFFFF;). In other words - how to access guid members? There's no such thing in C#.
Thanks in advance!