I am trying to make a black cell become a white cell when clicked, and vise versa. The problem that I can't seem to solve is that no matter what function I use, my program doesn't recognize when I click my mouse. I've tried just about every search result on both google and answer on stack overflow, but nothing happens. This is what I am currently using.
def update(self, event_list): for event in event_list: if event.type == pygame.MOUSEBUTTONDOWN: if self.rect.collidepoint(event.pos): self.alive = not self.alive if self.alive: self.image = self.alive_image else: self.dead_image #main loop while gen: event_list = pygame.event.get() for event in event_list: if event.type == pygame.QUIT: run = false all_cells.update(event_list) clock.tick(60) pygame.quit() I also tried all the usual functions like pygame.mouse.get_press() and self.rect.collidepoint(). What should I try?