Ok in the end I opted for an approach detailed here: http://weblogs.asp.net/imranbaloch/archive/2011/06/27/view-engine-with-dynamic-view-location.aspx
thanks to @Adriano for the answers and pointers but in the end I think this approach fits my needs better. The approach below allows me to keep the standard functionality but to create a new higher priority view location to be searched.
public class Travel2ViewEngine : RazorViewEngine { protected BrandNameEnum BrandName; private string[] _newAreaViewLocations = new string[] { "~/Areas/{2}/%1Views/{1}/{0}.cshtml", "~/Areas/{2}/%1Views/{1}/{0}.vbhtml", "~/Areas/{2}/%1Views//Shared/{0}.cshtml", "~/Areas/{2}/%1Views//Shared/{0}.vbhtml" }; private string[] _newAreaMasterLocations = new string[] { "~/Areas/{2}/%1Views/{1}/{0}.cshtml", "~/Areas/{2}/%1Views/{1}/{0}.vbhtml", "~/Areas/{2}/%1Views/Shared/{0}.cshtml", "~/Areas/{2}/%1Views/Shared/{0}.vbhtml" }; private string[] _newAreaPartialViewLocations = new string[] { "~/Areas/{2}/%1Views/{1}/{0}.cshtml", "~/Areas/{2}/%1Views/{1}/{0}.vbhtml", "~/Areas/{2}/%1Views/Shared/{0}.cshtml", "~/Areas/{2}/%1Views/Shared/{0}.vbhtml" }; private string[] _newViewLocations = new string[] { "~/%1Views/{1}/{0}.cshtml", "~/%1Views/{1}/{0}.vbhtml", "~/%1Views/Shared/{0}.cshtml", "~/%1Views/Shared/{0}.vbhtml" }; private string[] _newMasterLocations = new string[] { "~/%1Views/{1}/{0}.cshtml", "~/%1Views/{1}/{0}.vbhtml", "~/%1Views/Shared/{0}.cshtml", "~/%1Views/Shared/{0}.vbhtml" }; private string[] _newPartialViewLocations = new string[] { "~/%1Views/{1}/{0}.cshtml", "~/%1Views/{1}/{0}.vbhtml", "~/%1Views/Shared/{0}.cshtml", "~/%1Views/Shared/{0}.vbhtml" }; public Travel2ViewEngine() : base() { Enum.TryParse<BrandNameEnum>(Travel2.WebUI.Properties.Settings.Default.BrandName, out BrandName); AreaViewLocationFormats = AppendLocationFormats(_newAreaViewLocations, AreaViewLocationFormats); AreaMasterLocationFormats = AppendLocationFormats(_newAreaMasterLocations, AreaMasterLocationFormats); AreaPartialViewLocationFormats = AppendLocationFormats(_newAreaPartialViewLocations, AreaPartialViewLocationFormats); ViewLocationFormats = AppendLocationFormats(_newViewLocations, ViewLocationFormats); MasterLocationFormats = AppendLocationFormats(_newMasterLocations, MasterLocationFormats); PartialViewLocationFormats = AppendLocationFormats(_newPartialViewLocations, PartialViewLocationFormats); } private string[] AppendLocationFormats(string[] newLocations, string[] defaultLocations) { List<string> viewLocations = new List<string>(); viewLocations.AddRange(newLocations); viewLocations.AddRange(defaultLocations); return viewLocations.ToArray(); } protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath) { return base.CreateView(controllerContext, viewPath.Replace("%1", BrandName.ToString()), masterPath); } protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath) { return base.CreatePartialView(controllerContext, partialPath.Replace("%1", BrandName.ToString())); } protected override bool FileExists(ControllerContext controllerContext, string virtualPath) { return base.FileExists(controllerContext, virtualPath.Replace("%1", BrandName.ToString())); } }
then register in Gloabal.asax
protected void Application_Start(object sender, EventArgs e) { RegisterRoutes(RouteTable.Routes); //Register our customer view engine to control T2 and TBag views and over ridding ViewEngines.Engines.Clear(); ViewEngines.Engines.Add(new Travel2ViewEngine()); }