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I appreciate it if anyone can share your real experience about this topic. I already made paper prototypes and video concepts for this kind of project, but maybe someone already knows a particular tool for this type of project, something like a 'bootstrap' or 'adobe xd' for design Virtual Reality.

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    I suspect that, as this is about software requests, it will be put on hold but I'd also be interested to know if there are any tools out there. Commented Feb 22, 2017 at 8:19

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This article about designing for VR was posted to Smashing Magazine earlier this month. It describes a use case.

These were the tools they used:

Before we get started with the walkthrough, here are the tools we’ll need:

Sketch
We’ll use Sketch to design our interfaces and user flows. If you don’t have it, you can download a trial version. Sketch is our preferred interface design software, but if you’re more comfortable using Photoshop or anything else, that would work, too.

GoPro VR Player
GoPro VR Player is a 360-degree content viewer. It’s provided by GoPro and is free. We’ll use it to preview our designs and test them in context.

Oculus Rift
Hooking Oculus Rift into the GoPro VR Player will enable us to test the design in context.

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  • Pretty good Paul! I found this project about the process too: artefactgroup.com/work/storyboard-vr Commented Feb 23, 2017 at 18:19
  • @zed I just came across this webvrstudio.com Commented Feb 27, 2017 at 20:59
  • Great! I will subscribe! Commented Mar 1, 2017 at 1:00

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