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GPU Programming with C++ and CUDA

You're reading from   GPU Programming with C++ and CUDA Uncover effective techniques for writing efficient GPU-parallel C++ applications

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Product type Paperback
Published in Aug 2025
Publisher Packt
ISBN-13 9781805124542
Length 270 pages
Edition 1st Edition
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Author (1):
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Paulo Motta Paulo Motta
Author Profile Icon Paulo Motta
Paulo Motta
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Table of Contents (17) Chapters Close

Preface 1. Understanding Where We Are Heading
2. Introduction to Parallel Programming FREE CHAPTER 3. Setting Up Your Development Environment 4. Hello CUDA 5. Hello Again, but in Parallel 6. Bring It On!
7. A Closer Look into the World of GPUs 8. Parallel Algorithms with CUDA 9. Performance Strategies 10. Moving Forward
11. Overlaying Multiple Operations 12. Exposing Your Code to Python 13. Exploring Existing GPU Models 14. Unlock Your Book’s Exclusive Benefits 15. Other Books You May Enjoy
16. Index

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Now that we’ve had a glimpse of GPU programming with slightly larger applications it is time to learn in more detail what enables GPUs to confer such speed advantage. First, we are going to learn about concepts that map to the GPU cores and how we address them.

After that, we will go through more advanced concepts relating to how modern GPUs execute much more at the same time. Finally, we will take a first look at how to improve memory access times inside the GPU environment, and consider why it matters.

With the solid foundation of the previous chapters to build on – we’ve seen how to compile and run CUDA programs, and have learnt about the effects of memory transfers on performance – we are well placed to understand in more detail what is needed to create a high-performing GPU application. By the end of this chapter, you will have mastered the abstractions...

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