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GPU Programming with C++ and CUDA

You're reading from   GPU Programming with C++ and CUDA Uncover effective techniques for writing efficient GPU-parallel C++ applications

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Product type Paperback
Published in Aug 2025
Publisher Packt
ISBN-13 9781805124542
Length 270 pages
Edition 1st Edition
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Author (1):
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Paulo Motta Paulo Motta
Author Profile Icon Paulo Motta
Paulo Motta
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Table of Contents (17) Chapters Close

Preface 1. Understanding Where We Are Heading
2. Introduction to Parallel Programming FREE CHAPTER 3. Setting Up Your Development Environment 4. Hello CUDA 5. Hello Again, but in Parallel 6. Bring It On!
7. A Closer Look into the World of GPUs 8. Parallel Algorithms with CUDA 9. Performance Strategies 10. Moving Forward
11. Overlaying Multiple Operations 12. Exposing Your Code to Python 13. Exploring Existing GPU Models 14. Unlock Your Book’s Exclusive Benefits 15. Other Books You May Enjoy
16. Index

Summary

In this chapter we learnt how to use a new tool in our IDE to allow us to debug our code in a visual way. This is a very handy tool to be proficient in, for many will be the times when you must find the proverbial needle in the haystack. After that we returned to a topic first introduced in Chapter 5, but now we were able to explore many aspects of the use of CUDA streams and also the impact of data transfer size on performance. We learned about the relations between chunk size, transfer size and the number of data partitions.

By using our profiler from Chapter 7 we were able to visualize the overlapping of memory transfers and computations. This not only shows that the new technique really works, but also enables us to leverage one more use of NVIDIA Nsight Compute which we learnt about previously.

We concluded the chapter by talking about the use of multiple GPUs, even though this is a more unusual setup.

In the next chapter we will learn how to expose our code...

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