I am working in cocos2d-x for last two weeks.I have made one game in cocos2d-iphone. Now i am trying to make the same that from android devices using cocos2d-x. I am using particle system when player will collect the stars. When player is collecting a star for the first time, the particle system is not getting display. After that for every star collection it gets visible. I have check that it is executing the function which is used for displaying particle system.
Code for adding particle system is:
CCParticleSystemQuad *system = CCParticleSystemQuad::create("stars.plist"); system->setTexture(CCTextureCache::sharedTextureCache()->addImage("stern.png")); system->setPosition(starSprite->getPosition().x, starSprite->getPosition().y); system->setLife(2); system->setLifeVar(2); system->setAutoRemoveOnFinish(true); this->addChild(system,2); Does anyone tell me why this is happening?