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I'm using surface view in my android app (no any XML for that activity). I want to include banner ad in that activity. how to include banner ad on surface view

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  • As it is, your question is not the right fit for SO. Please show what you have tried to solve your issue and why that did not work. Commented Jan 24, 2015 at 11:32

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You should post your game's main activity. To integrate banner ads on surface views programmatically, you use a RelativeLayout or a FrameLayout as your parent layout, and define the layout parameters for the adView to be positioned (for example at the bottom center of the screen) :

 @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Create an ad. adView = new AdView(this); adView.setAdSize(AdSize.BANNER); adView.setAdUnitId(AD_UNIT_ID); adView.setBackgroundColor(Color.TRANSPARENT); // Add the AdView to the view hierarchy. The view will have no size // until the ad is loaded. RelativeLayout layout = new RelativeLayout(this); layout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); // Create an ad request. // get test ads on a physical device. AdRequest adRequest = new AdRequest.Builder() .addTestDevice(TestDeviceID) .build(); // Start loading the ad in the background. adView.loadAd(adRequest); //Request full screen requestWindowFeature(Window.FEATURE_NO_TITLE); getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN); //Create a displayMetrics object to get pixel width and height metrics = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(metrics); width = metrics.widthPixels; height = metrics.heightPixels; //Create and set GL view (OpenGL View) myView = new MyGLSurfaceView(MainActivity.this); RelativeLayout.LayoutParams adParams = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); adParams.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM); adParams.addRule(RelativeLayout.CENTER_HORIZONTAL); layout.addView(myView); layout.addView(adView, adParams); //Create a copy of the Bundle if (savedInstanceState != null){ newBundle = new Bundle(savedInstanceState); } //Set main renderer setContentView(layout); } 
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