I'm trying to integrate an admob banner into my Android game. I have a somewhat special case as my game screen is handled by a custom class that extends SurfaceView. I implemented the code from this page: http://rx-games.com/admob-adverts-on-surfaceview-no-xml-tutorial/ and it all compiles and runs without error.
Problem is, there are no ads and there is no banner when I run it on either my real device or my emulator. I feel like I somehow need to implement something like: "AdManager.setTestDevices( new String[] { AdManager.TEST_EMULATOR } );" like the page says, but the new google.ads package doesn't contatin an AdManager class.
Anyone have any experience with this? I need to know if the ad banner works or not before I send out this next game update. I can provide any code you'd like to see, but it is all exactly the same as in the above link. Let me know, thanks