I'm trying to show / hide a multitude of mouth models to simulate talking (because the face has such poor geometry that a facial rig isn't possible).
Here is an image listing all the mouth models:
I know that you can press i to insert a keyframe when you're hovering over visibility options, but that takes wayyy too long considering I cant copy and paste the visibility keyframes.
So I just want to know if there is a more efficient way of simulating talking by showing/hiding mouths instead of creating a facial rig.
Another thing I'm looking at is making an addon that does just that. I know a very small bit of python and not enough to make my own add-on so if there are any good resources to learning add-on creation that you know about I would appreciate it if you linked them.
Another idea that I think would be able to make this work is doing something with geometry nodes maybe?
Here is the blend file - let me know if textures are needed.
Also please let me know if any other info is needed.
Thanks!











