Questions tagged [visibility]
Blender allows the user to control whether an object can be visible in the 3D view space separately from whether or not it will be visible in the render, through the visibility property. Use this tag for questions about control of an object's visibility property.
222 questions
0 votes
0 answers
20 views
The button for showing/hiding the child element has disappeared
When adding the hair system as a child element, the buttons responsible for visibility are not displayed in the outliner. Everything is functioning normally in the new file (the first few minutes ...
3 votes
1 answer
131 views
How can I hide multiple parented objects from the render at a specific frame?
I have around 100 objects all parented to an Empty. I want all of them to be invisible in the render starting at frame 10 and onward. I tried animating the Render Visibility (camera icon) of the Empty ...
0 votes
0 answers
23 views
sculpting mode: how to set visibility area (inside/outside) with python code
In practice, when we use boxhide in sculpt mode to crop some part of the object. We can set the visibility area to show outside object or inside object (show in the red circle). But, in coding, when ...
2 votes
2 answers
249 views
Object visible in render when it shouldn't be
My animation works right in viewport but wrong when rendered. First picture features a hand with a knife and a cupcake both render and viewport enabled, all good. Second picture is a few frames before,...
0 votes
1 answer
95 views
How to switch between hiding and showing a object during rendering?
I followed a Youtube tutorial, which showed me how to hide and show objects, while making my animation, by inserting keyframes and selecting/deselecting the objects by changing the icon (next to the ...
1 vote
1 answer
111 views
Outliner not showing visibility options
Got myself Blender 4.2.5 LTS and there seems to be something missing in the Outliner. In previous versions I could get little icons for each object and collection for the five different visibility ...
3 votes
1 answer
86 views
Can't find in the Outliner object visible in the viewport
I cannot find the model in the collections? I've disabled absolutely everything, but as you can see the model is visible and selectable? How do I get it back in the Outliner?
0 votes
0 answers
39 views
Diffuse visibility in renders
For my project I need a render with a specific lighting - which I have achieved by disabling the Object > Visibility > Ray Visibility > Diffuse property. However, upon rendering, the ...
2 votes
1 answer
35 views
How do I disable in viewport when there's no button to do so? [duplicate]
Correct me if I'm wrong, but I heard that disabling in viewport tells blender to stop processing the disabled objects, improving performance. I don't see the button to do so. Example from another ...
0 votes
0 answers
39 views
Cavity shading in different model sizes problem
I have a trouble with cavity shading in viewport. I really like using it, but I notice it doesn't work as I would expect with bigger objects. Is there a way to make it more visible keeping the desired ...
0 votes
0 answers
22 views
How to have an object appear gradually based on position of several cylinders
I would like to do something similar to this. I have a bunch of "sticks" on a tree branch that I will join together as a single object to make things easier. I want the sticks to be ...
1 vote
1 answer
156 views
How to hide object but remain shadows in Blender 4?
As I understand the interface of visibility has been changed, and now I just do not know how to hide the object but remain shadows from another items on it.
0 votes
1 answer
67 views
Why my lineart are visible when i'm looking for behind the object?
How to fix the it? Here's the .blend file ( https://drive.google.com/file/d/12LxFHE3bhb_hLMjB4thCQHZUDCv13onA/view?usp=sharing )
1 vote
0 answers
68 views
How do you embed one object into another object yet stay visible?
I have flat 2D eyes that I want to slightly embed into my rounded 3D character without sculpting into the character. I’m trying to stop the gap between the eyes and character. Visibility priority (?) ...
1 vote
1 answer
91 views
Mesh Clipping glitch in Blender 4.2, even with Clip Start set to .001, is there a way to fix this?
I am trying to apply materials in a huge scene(Specifically Telltale's: The Walking Dead Season 2 Ski Lodge Environment, which I exported as a FBX from 3DSMax). in Blender 4.2 and I'm having an issue ...