So I have three splines (3 vertical lines for example) and I want to make them cylinders with different randomized profiles. 
This is the basic idea of what I have. I want with every repeat to spawn a cylinder of random radius on one of the splines, not on every one. (I know this can be done easily by making three separate curves, but my set-up requires a loop to generate a random profile. I pick random length segments of the curve multiple times and make a random-radius profile mesh. I just need to do it on each spline separately so they look different)



