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Questions tagged [viewlayers]

"Renders can be separated into layers, to composite them back together afterwards." (2.90) View Layers are also used to control visibility of objects in the 3D Viewport. Use this tag for any questions related to separate view layers used in renders.

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I'm making a music video. It's a fairly simple scene currently which consists of 4 collections: A Kit-bashed 3d scenery collection An actor ('cowboy' collection). This is Prores 444 alpha footage A ...
Samsara_71's user avatar
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0 answers
20 views

Following tutorials and something usually not going as it should at some point. For that reason I used the version of Blender that was used in the tutorial (4.0) to not complicate things more. The ...
David's user avatar
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2 votes
1 answer
62 views

I'm rendering a scene with space ships orbiting a planet. I want the light from the planet to reflect on the space ships but I don't want the light from the space ships to affect the planet. I have ...
Jeremy Malick's user avatar
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0 answers
35 views

I'm aware that copying Custom Properties from one object to another it's very easy. But recently I have started to use Scene's Custom Properties as a master control for different elements on scene (e....
Forteskun's user avatar
0 votes
2 answers
109 views

I have 2 view layers and I want one of them with the world background on and the other one off so that when I combine them in the compositing node tree, the background after the composition step won't ...
Ricardo's user avatar
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0 votes
1 answer
60 views

I’m working on a long animation that uses multiple cameras, each with its own lighting setup. I’ve set markers on the timeline to switch between cameras, but since Blender still doesn’t support ...
hiro ober's user avatar
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0 answers
49 views

In my scene, I have a cigarette that I'd like to apply fog glow and ghosts to, but I also have stars in the background that I'd like to apply streaks to, however I do not want the streaks to affect ...
rockafellerskank's user avatar
3 votes
1 answer
86 views

I cannot find the model in the collections? I've disabled absolutely everything, but as you can see the model is visible and selectable? How do I get it back in the Outliner?
Kateryna Mazurchak's user avatar
3 votes
1 answer
407 views

I'm trying to export my "Cube" object through a python addon, but I keep getting the title error anyway. So, it's visible here. And it's visible here. Here's my code: ...
AClod OfClay's user avatar
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0 answers
26 views

Blender 4.3.2 Addons that are involved Korean Random Tankviewer and Bigworld plugins How do I change a normal view layer collection of objects/subobjects into a scene collection? I am notT familiar ...
JLdragon's user avatar
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0 answers
39 views

I have a trouble with cavity shading in viewport. I really like using it, but I notice it doesn't work as I would expect with bigger objects. Is there a way to make it more visible keeping the desired ...
Piotrek B.'s user avatar
1 vote
1 answer
57 views

I know that the title may seem confusing, but I don't know how else to explain it. I am trying to make an "acrylic" material, but when I have two faces of transparency intersect, the ...
FluffyPancakes1's user avatar
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0 answers
27 views

I use two view layers to compositing. It's show correct in the compositor window, but when the compositing node connect to the first view layer, it effect both view layers in the viewport, when the ...
You's user avatar
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2 votes
1 answer
63 views

Is it possible to have a different HDR lighting setup in each view layer? It seems to be a global setting. I am using Blender 4.2 with Cycles
Crantisz's user avatar
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1 vote
2 answers
75 views

I have this shot here that I am separating into view layers and exporting as separate PNG sequences for compositing. The background with the mirror is also on its own layer, and it would be ideal for ...
Zack Alves's user avatar

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