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Questions tagged [camera]

0 votes
0 answers
48 views

I've been working on this hobby game engine in C and Sokol with CGLM for a short while now, and I've ran into a bit of a snag regarding portal rendering. It works as it should when the player camera's ...
swlfur's user avatar
  • 1
0 votes
1 answer
133 views

Tight frustum I intend to create a tight frustum around a 3D model: I have these variables: Inputs: 3D model bounding box or bounding sphere or bounding volume. To be determined: Eye distance and ...
Megidd's user avatar
  • 133
1 vote
1 answer
507 views

I'm working on a a simple 3D scene in WebGL. The purpose is to: Implement an isometric viewing angle in orthographic 3D Translate between XY screen coordinates and XY world coordinates Codepen: ...
Candleout's user avatar
  • 127
1 vote
1 answer
117 views

I've seen this in a lot of animations of spaceships, as well as the intro sequence to The Expanse which I've attached a screenshot of. https://vimeo.com/734114243 is also an example. The above ...
xyz's user avatar
  • 33
1 vote
1 answer
622 views

I'm trying to figure out how to move a camera in orthographic 3D. The scene is orthographic in the sense that an object looks the same regardless of position. The only thing that may affect the size ...
Candleout's user avatar
  • 127
1 vote
1 answer
100 views

I want to control the camera in an old game using head tracking (TrackIR, opentrack, etc.), such control was not provided by the game engine. I'm trying to find the camera coordinates and rotation ...
F4rrell's user avatar
  • 13
1 vote
0 answers
134 views

I have a non AA, non cubic, box living happily in 3D. I have a frustum defined by 2 squares. one square is the square defined by [-1, 1]^2 and the other square can have any size, there is also a ...
Makogan's user avatar
  • 1,891
0 votes
1 answer
165 views

I'm trying to render some objects but apparently X and Y coordinates need to be really small in-order to get something on screen. See this example of 2 lines The world space coordinates for these ...
gallickgunner's user avatar

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