SVGPatternElement: patternUnits property

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

The patternUnits read-only property of the SVGPatternElement interface reflects the patternUnits attribute of the given <pattern> element. It specifies the coordinate system for the pattern content and takes one of the constants defined in SVGUnitTypes.

Value

An SVGAnimatedEnumeration object.

Example

Given the following SVG:

html
<svg viewBox="0 0 200 200" xmlns="http://www.w3.org/2000/svg"> <defs> <pattern id="pattern1" width="10" height="10" patternUnits="userSpaceOnUse"> <circle cx="5" cy="5" r="5" fill="blue" /> </pattern> <pattern id="pattern2" width="10" height="10" patternUnits="objectBoundingBox"> <circle cx="5" cy="5" r="5" fill="red" /> </pattern> </defs> <rect x="0" y="0" width="100" height="100" fill="url(#pattern1)" /> <rect x="100" y="0" width="100" height="100" fill="url(#pattern2)" /> </svg> 

We can access the patternUnits attribute:

js
const patterns = document.querySelectorAll("pattern"); console.log(patterns[0].patternUnits.baseVal); // output: 1 (SVGUnitTypes.USERSPACEONUSE) console.log(patterns[1].patternUnits.baseVal); // output: 2 (SVGUnitTypes.OBJECTBOUNDINGBOX) 

Specifications

Specification
Scalable Vector Graphics (SVG) 2
# __svg__SVGPatternElement__patternUnits

Browser compatibility

See also